Marlo Poelstra.
A speculative design project regarding the future of work in the year 2035, involving the human-robot relationships. HydroPonics is a game designed for children which relies on collaborative effort to maintain and grow a space colony through hydroponic farming.
Client:
TU Delft / Highlight Delft 2025
My Role:
Lead Designer
Year:
2025
Service Provided:
Product Design, Experience Design
HydroPonics is a game designed for children ages 8-10 to get them ready for the eventual possibility to move to a space colony 20 years from now. The game involves collaborative elements which spark discussions and cooperation to maintain your own space colony through a hydroponic farming sim game. The goal is to grow your population and sustain the colony while operating in a confined space overcoming challenges that may arise.